Tie-Down Roping Futurity



Future Champions Challenge Tie-Down Roping Futurity

Rules and Payout Information


  1. There will be a total of three (3) runs.
  2. Two (2) judges will be used with each judge using a possible eighty (80) points per run; there will be a three hundred point’s maximum per judge.
  3. Anyone may be designated to ride the futurity horse. Riders under the age of eighteen (18) are permitted to ride a futurity horse.
  4. Judges or event officials may inspect all horses and equipment prior to riding into the box for inhumane or unsafe equipment
  5. Only 2 loops are allowed in any of the runs.
  6. There will be a 40 second time limit on all runs.
  7. Points will be awarded until the end of the run is signaled (2 misses, lost rope or completed run).
  8. Horses six (6) years old and under, horse can enter the futurity again as a 6 yr. old if competed at a younger age.
  9. Grade horses will be accepted for the competition with a veterinary certificate with age verification which must accompany the entry package.
  10. All riders are required to be in western attire during competition; jeans, western boots, cowboy hat, button up shirt with cuff and collar.
  11. Horse numbers must be visible at all times of the competition.
  12. Random drug testing could be done.


Payout Schedule

  • Payout will be placed on all three (3) head, low score removed.


Number of Entries           Placings Paid Round       Money %                             Payout

1-20                                                       4                             85% Payback                     40/30/20/10

21-30                                                     5                             85% Payback                      30/25/19/15/11

40+                                                         6                             85% Payback                      28/22/17/13/11/9


The roper may throw only two loops and must be done within the two-minute time limit, which is from the time the calf leaves the chute until the roper signals the time is complete. Even when the time limit is complete, the horse will continue to be judged until the rider has mounted the horse and ridden forward.

  • Failure to catch is a no score.
  • Any catch that holds is legal, but the rope must remain on the calf until the tie is completed and the roper has mounted the horse.
  • If the calf is not standing when the roper reaches the calf, the roper must re-throw the calf by hand, crossing any three feet, and tie with not less than one complete wrap and a half hitch.
  • The rope must be run through a foul rope around the horse’s neck and may, at the discretion of the rider, be run through a “keeper.” If a keeper is used, it must be attached to the noseband of the tie-down but never in front of the head stall and cannot be attached to the bridle or bit.
  • Only the roper may touch the calf while the horse is being judged. The roper may dismount from either side and leg or flank calf.



On a 0 to 80 basis, an average performance is 70. The tie-down roping horse will be judged on four different maneuvers:

  • Box and barrier
  • Running and rating
  • Stop
  • Working the rope



  • Dragging the calf will be penalized one point for each 3 feet moved up to 12 feet.
  • Two points:
  • Freeze-up in the box
  • Jumping the barrier
  • Setting up or scotching
  • Rubbing the rope
  • Failure to continue backing while the roper is flanking the calf
  • Slack in the rope
  • A two-loop run
  • Refusing to enter the box
  • Rearing in the box
  • Breaking the barrier
  • Running into the calf
  • Horse walking up the rope
  • Blatant disobedience


No Score

  • Failure of the calf to stay tied until the roper has remounted and ridden forward to loosen the rope
  • Excessive schooling
  • Whipping or hitting the horse with the rope
  • Dragging the calf more than 12 feet
  • Inhumane treatment of the animal being worked
  • Attempting to position the horse behind the barrier, enabling the contestant to rope the animal without attempting to leave the box
  • Initiating the run with the rope on the opposite side of the horse’s neck than exhibitor’s roping hand



Faults are to be scored according to severity.

  • Jerking the reins
  • Slapping
  • Jerking the rope
  • Turning around in the box
  • Turning the head severely
  • Squatting in the corner
  • Stopping crooked
  • Rearing up in stop
  • Ducking off
  • Looking off while working the rope
  • Shying away while the roper is remounting